Free Digital Accessibility Workshop Coming to Broome This September
7 August 2026
Centre for Accessibility Australia (CFA Australia) is heading to Broome this September to deliver a free, practical workshop focused on creating clearer and more accessible digital content.
Thanks to…
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Critical Pathways - Ensuring Digital Accessibility for People with Disability Facing Domestic Violence project commencement
23 October 2025
As part of a recent grant funding received from the Australian Government Department of Social Services, Centre for Accessibility Australia (CFA Australia) is pleased to share the commencement of the…
Read full story: Critical Pathways – Ensuring Digital Accessibility for People with Disability Facing Domestic Violence project commencement
Google Introduces Guided Vision for Blind and Low-Vision Android Users
4 September 2026
Google has announced Guided Vision, a new Android accessibility feature designed to help people who are blind or have low vision use their phone’s camera to understand what is…
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Digital Accessibility Included in New Reserve Bank of Australia Accessibility Action Plan
4 September 2026
The Reserve Bank of Australia (RBA) has released its Accessibility Action Plan 2026–2029, with digital accessibility included as one of its five key areas.
The plan includes a focus…
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European Accessibility Standard Updated to Include WCAG 2.2
3 September 2026
The European accessibility standard for ICT products and services, EN 301 549 V4.1.1, has been updated to incorporate the Web Content Accessibility Guidelines (WCAG) 2.2.
EN 301…
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Accessible Tech for All Laptop Supports Bec’s Return to Work
1 September 2026
When Bec’s laptop finally stopped working after more than a decade of getting her through university, replacing it wasn’t financially possible. At the same time, she was preparing…
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Opinion: Ubisoft Had the Recipe for a Fully Inclusive Game – Then They Broke It!
28 August 2026
Written by Matt Packard, Access and Grants Officer at Centre for Accessibility Australia.
Gaming has been part of my life since I was about five years old, when my parents…
Read full story: Opinion: Ubisoft Had the Recipe for a Fully Inclusive Game – Then They Broke It!
VOX Explores Quieter Voice Control as an Accessible Input Option
26 August 2026
A new wearable device is exploring how quieter speech could provide another way for people with disability to control computers and other technology.
Developed by technology company Augmental, VOX is…
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Tongue-Controlled Device Offers an Alternative to the Mouse and Keyboard
25 August 2026
A hands-free device that allows people to control computers and smartphones using their tongue has become publicly available in the United States.
Developed by technology company Augmental, the MouthPad…
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Opinion: Who Gets to Wear Smart Glasses?
20 August 2026
Written by Laetitia L. Thompson, Digital Access, Training and Inclusion Coordinator at Centre for Accessibility Australia.
My colleague Glenn, Junior Digital Accessibility Analyst, is blind and wears sunglasses regularly, both…
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Google launches AI sign-to-text feature for Deaf users
17 August 2026
Google has launched a new AI-powered feature that translates American Sign Language (ASL) into written English on its latest Pixel smartphones.
Announced by Google DeepMind on August 12, the…
Read full story: Google launches AI sign-to-text feature for Deaf users
Teen Innovator Develops Low-Cost Assistive Technology.
13 August 2026
After breaking several bones, teenager Mars Zhang started thinking about how technology could help people recovering from injuries. That idea eventually led him to start building his own low-cost…
Read full story: Teen Innovator Develops Low-Cost Assistive Technology.