Rogue Prince of Persia, developed by Evil Empire, has hit the shelves on PC, PS5, Xbox Series X|S, and Amazon Luna, offering an action-packed roguelite experience that’s been carefully crafted to be accessible to everyone.
The game’s developers prioritised accessibility from the start, recognising that precise parkour platforming and intense combat sequences could be challenging for some players. To address this, they’ve implemented a range of features designed to make the game more inclusive.
The game’s visuals have been tailored to be more accessible, with colour filters available for players with Deuteranopia, Protanopia, and Tritanopia, and the team is working on introducing a High Contrast filter similar to the one found in Prince of Persia: The Lost Crown. Players can also adjust the screen shake intensity and customise the size of dialogue and item text.
In terms of audio, players have the freedom to adjust the music and sound effects volumes independently, ensuring that they can tailor the game’s audio to their individual needs.
Navigation and guidance features are also built-in, with a Mind Map that regroups narrative clues to help players understand their next move, Story Objectives that remind players of their high-level objectives without being overly intrusive, and a Mini Map and World Map that help players navigate the game’s world.
The game’s controls are fully rebindable, allowing players to customise the gamepad and keyboard/mouse controls to suit their preferences. Additionally, players can swap sticks, invert the movement and camera axes, and customise the stick deadzone.
According to Matthew Houghton, marketing manager at Evil Empire, the team’s guiding philosophy was to ensure that the controls and visibility were accessible to everyone, and they’ve drawn inspiration from their previous work on Prince of Persia: The Lost Crown to get there. The game’s accessibility features have been refined during its Early Access period, with the community providing valuable feedback that has helped shape the final product.
To find out more, please read ubisoft’s accessible review about the Rogue Prince of Persia game.